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Esports are growing every day. And our numbers too: more players, more games, more events, more partners, more development, more success stories, more experience, more benefits.
Esports are growing every day. And our numbers too: more players, more games, more events, more partners, more development, more success stories, more experience, more benefits.
With four business models, both B2B and B2C. OnlineChampion Network is uniquely positioned to design and explore the future of esports. A win-win-win platform.
We can integrate, in a fast and customized process, all of our functionalities into your ecosystem.
Find out moreWe offer a customized consulting service to create all kinds of competitive events for brands that want to expand their area of influence and visibility in the esports environment.
Find out moreWe offer an experience that turns any game into an esport. And any player, into a winner. It is the first use case of our SaaS where users enjoy all our services and monetize their hobby.
Find out moreWe facilitate our competitive services with real prizes from the mobile. Use case of our SaaS for the mainstream public.
Find out moreIn OnlineChampion we have two types of virtual currency that players obtain in the different game modes. This system has been designed to bring benefits to users and can be adapted to any ecosystem.
We have been part of the expansion of esports from the very beginning. Our determination to democratize the competitive experience for both gamers, developers and brands seeking to connect with the sector, has made us a platform available worldwide.
Platform with 7 years of constant development.
Expert team in the sector.
Hundreds of tournaments created.
Más de 3 millones de euros de inversión.
Our success stories: APP and Platform.
Know-how in the implementation of competition modes.
Deep knowledge of the esports market.
Investment only in 2020 by companies in the sector and investment groups.
The largest in the video game sector, due to its variety of entertainment and audience.
Followed the competitions and broadcasts of their favourite players and teams during 2020.
Directly associated with the competitive sector.